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- /*
- * Copyright (C) 1994, Silicon Graphics, Inc.
- * All Rights Reserved.
- *
- * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
- * the contents of this file may not be disclosed to third parties, copied or
- * duplicated in any form, in whole or in part, without the prior written
- * permission of Silicon Graphics, Inc.
- *
- * RESTRICTED RIGHTS LEGEND:
- * Use, duplication or disclosure by the Government is subject to restrictions
- * as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
- * and Computer Software clause at DFARS 252.227-7013, and/or in similar or
- * successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
- * rights reserved under the Copyright Laws of the United States.
- */
- /////////////////////////////////////////////////////////////
- // OkLabeledComponent.h --
- //
- // Just like in Doug's book, except it takes any class.
- /////////////////////////////////////////////////////////////
- #ifndef OKLABELEDCOMPONENT_H
- #define OKLABELEDCOMPONENT_H
-
- #pragma once
-
- #include <Vk/VkComponent.h>
-
- template <class T>
- class OkLabeledComponent : public VkComponent {
-
- public:
- enum Orientation { HORIZONTAL, VERTICAL };
-
- private:
-
- static String _defaultResources[];
-
- Widget _label;
- T *_component;
-
- public:
- OkLabeledComponent( const char* name, Widget parent,
- Orientation ornt=HORIZONTAL );
- virtual ~OkLabeledComponent();
- virtual const char* className() { return "OkLabeledComponent"; }
-
- Widget label() { return _label; }
- T* component() { return _component; }
-
- // Don't use this stupid name anymore.
- T* t() { return component(); }
-
- };
-
-
- #endif
-